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Metal Gear Solid 5: The Phantom Pain

In an interview on the 26th episode of Kojima Station, Metal Gear Solid designer Hideo Kojima discussed the open world in Metal Gear Solid 5: Ground Zeroes. He said that in the game, missions cannot be left unfinished. You will fail if you leave the mission area. Other open world games employ similar systems, but The Phantom Pain takes things a step further by allowing players to roam freely.

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Another difference between The Witcher 3 and Metal Gear Solid 5 is the economic system in The Phantom Pain. The game uses GMP, a currency that enables you to develop weapons, build facilities, call in support, and more. This currency is earned by completing missions, dispatching soldiers, finding diamonds, and selling excess resources. The economy in this game is based on the number of players, but it is not a huge problem for players.

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The Phantom Pain has the biggest open world of all Metal Gear games. While it may be difficult to find other games that are as large and detailed as The Witcher 3, it offers more variety than any other game. While the gameplay is not as large, it’s still very enjoyable, with plenty of different things to do. You can explore the world at your own pace, but the open world limits your freedom. In The Witcher 3, missions are linear and require you to spend lots of time on them. Visit The Site:

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